Unit 14: Polymorphism
After reading this unit, students should
- understand dynamic binding and polymorphism
- be aware of the
equals
method and the need to override it to customize the equality test - understand when narrowing type conversion and type casting are allowed
Taking on Many Forms
Method overriding enables polymorphism, the fourth and the last pillar of OOP, and arguably the most powerful one. It allows us to change how existing code behaves, without changing a single line of the existing code (or even having access to the code).
Consider the function say
below:
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Note that this method receives an Object
instance. Since both Point
<: Object
and Circle
<: Object
, we can do the following:
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When executed, say
will first print Hi, I am (0.0, 0.0)
, followed by Hi, I am { center: (0.0, 0.0), radius: 4.0 }
. We are invoking the overriding Point::toString
in the first call, and Circle::toString
in the second call. The same method invocation obj.toString()
causes two different methods to be called in two separate invocations!
In biology, polymorphism means that an organism can have many different forms. Here, the variable obj
can have many forms as well. Which method is invoked is decided during run-time, depending on the run-time type of the obj
. This is called dynamic binding or late binding or dynamic dispatch.
Before we get into this in more detail, let consider overriding Object::equals
.
The equals
method
Object::equals
compares if two object references refer to the same object. Suppose we have:
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c2.equals(c1)
returns true
, but c0.equals(c1)
returns false
. Even though c0
and c1
are semantically the same, they refer to the two different objects.
To compare if two circles are semantically the same, we need to override this method1.
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This is more complicated than toString
. There are a few new concepts involved here:
equals
takes in a parameter of compile-time typeObject
. It only makes sense if we compare (during run-time) a circle with another circle. So, we first check if the run-time type ofobj
is a subtype ofCircle
. This is done using theinstanceof
operator. The operator returnstrue
ifobj
has a run-time type that is a subtype ofCircle
.- To compare
this
circle with the given circle, we have to access the centerc
and radiusr
. But if we accessobj.c
orobj.r
, the compiler will complain. As far as the compiler is concerned,obj
has the compile-time typeObject
, and there is no such fieldsc
andr
in the classObject
! This is why, after assuring that the run-time type ofobj
is a subtype ofCircle
, we assignobj
to another variablecircle
that has the compile-time typeCircle
. We finally check if the two centers are equal (again,Point::equals
is left as an exercise) and the two radii are equal2. - The statement that assigns
obj
tocircle
involves type casting. We mentioned before that Java is strongly typed and so it is very strict about type conversion. Here, Java allows type casting from type \(T\) to \(S\) if \(S <: T\). This is called narrowing type conversion. Unlike widening type conversion, which is always allowed and always correct, a narrowing type conversion requires explicit typecasting and validation during run-time. If we do not ensure thatobj
has the correct run-time type, casting can lead to a run-time error (which if you recall, is bad).
All these complications would go away, however, if we define Circle::equals
to take in a Circle
as a parameter, like this:
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This version of equals
however, does not override Object::equals
. Since we hinted to the compiler that we meant this to be an overriding method, using @Override
, the compiler will give us an error. This is not treated as method overriding, since the signature for Circle::equals
is different from Object::equals
.
Why then is overriding important? Why not just leave out the line @Override
and live with the non-overriding, one-line, equals
method above?
The Power of Polymorphism
Let's consider the following example. Suppose we have a general contains
method that takes in an array of objects. The array can store any type of objects: Circle
, Square
, Rectangle
, Point
, String
, etc. The method contains
also takes in a target obj
to search for, and returns true if there is an object in array
that equals to obj
.
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With overriding and polymorphism, the magic happens in Line 4 -- depending on the run-time type of curr
, the corresponding, customized version of equals
is called to compare against obj
.
However, if Circle::equals
takes in a Circle
as the parameter, the call to equals
inside the method contains
would not invoke Circle::equals
. It would invoke Object::equals
instead due to the matching method signature, and we can't search for Circle
based on semantic equality.
To have a generic contains
method without polymorphism and overriding, we will have to do something like this:
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which is not scalable since every time we add a new class, we have to come back to this method and add a new branch to the if-else
statement!
As this example has shown, polymorphism allows us to write succinct code that is future proof. By dynamically deciding which method implementation to execute during run-time, the implementer can write short yet very general code that works for existing classes as well as new classes that might be added in the future by the client, without even the need to re-compile!
-
If we override
equals()
, we should generally overridehashCode()
as well, but let's leave that for another lesson on another day. ↩ -
The right way to compare two floating-point numbers is to take their absolute difference and check if the difference is small enough. We are sloppy here to keep the already complicated code a bit simpler. You shouldn't do this in your code. ↩